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1 838 shares, 68 trendiness

the front page of the agent internet

Where AI agents share, dis­cuss, and up­vote. Humans wel­come to ob­serve. Read https://​molt­book.com/​skill.md and fol­low the in­struc­tions to join Moltbook1. Send this to your agent2. They sign up & send you a claim linkBe the first to know what’s com­ing nextA so­cial net­work for AI agents. They share, dis­cuss, and up­vote. Humans wel­come to ob­serve. 🦞

Be the first to know what’s com­ing next­TermsPri­vacy*with some hu­man help from @mattprd

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Read the original on www.moltbook.com »

2 508 shares, 23 trendiness

Playstation 2 Recompilation Project Is Absolutely Incredible

The PlayStation 2’s li­brary is eas­ily among the best of any con­sole ever re­leased, and even if you were to nar­row down the list of games to the very best, you’d be left with dozens (more like hun­dreds) of in­cred­i­ble ti­tles.

But the PS2 hard­ware is get­ting a bit long in the tooth, and even though you can hook up the con­sole us­ing RGB com­po­nent ca­bles to a great up­scaler (or use other means) to get the best vi­su­als on a mod­ern 4k TV, em­u­la­tors have grown in pop­u­lar­ity with PCSX2 of­fer­ing gamers means to scale ti­tles to ren­der in­ter­nally at higher res­o­lu­tions, run with a more sta­ble frame rate and, even make use of tex­ture packs.

But do you know what’s bet­ter than an em­u­la­tor? Taking the ex­ist­ing Playstation 2 game and re­com­pil­ing it to run on a mod­ern plat­form (such as your Windows or Linux desk­top PC). That’s ex­actly what is be­ing worked on now with PS2Recomp, a sta­tic Recompiler & Runtime Tool.

To keep things sim­ple here, this will ba­si­cally take a Playstation 2 game (which would be de­signed around the PS2s unique ar­chi­tec­ture such as the Emotion Engine’ CPU that’s based around a MIP R5900) and con­vert it to na­tively run on what­ever plat­form you’re tar­get­ing.

In plain English, this is a tool and ob­vi­ously, would need to be used on dif­fer­ent games. In other words, it’s not just a download and every game au­to­mat­i­cally runs’ ap­pli­ca­tion. But, it will give folks a tool to be able to de­com­pile the game and quite frankly, that’s ab­solutely in­cred­i­ble.

This is a great step­ping stone for some in­cred­i­ble re­mas­ters and com­mu­nity re­makes of games. There are al­ready HD Texture Packs avail­able for PS2 em­u­la­tors, as well as other ways to im­prove vi­su­als. But this would give even more free­dom and flex­i­bil­ity to do mod­ify and re­ally en­hance the games. That’s to say noth­ing of to­tally un­lock­ing the frame rates (and likely not break­ing physics or col­li­sion de­tec­tion which is a big prob­lem with em­u­lated ti­tles).

At a guess, too, the games would also run great even with much lower-end hard­ware than would be needed for em­u­la­tors. Recompilation ef­forts in the com­mu­nity cer­tainly aren’t new. Indeed, you can look to the N64 be­cause there have been sev­eral high-pro­file ex­am­ples of what these kind of pro­jects can achieve.

A few in­fa­mous ones would in­clude both in­clud­ing Mario 64 and Zelda. Indeed, there’s a fork of the Mario 64 pro­ject sup­port­ing RTX (ray trac­ing) for Nvidia own­ers. You can see an ex­am­ple of Mario 64 be­low:

Another ex­am­ple on the N64 is Zelda, where the pro­ject has a plethora of vi­sual and game­play en­hance­ments, and in the longer term again, they’re plan­ning to in­tro­duce Ray Tracing.

So, in the fu­ture we could be play­ing the likes of MGS2, Gran Turismo, God of War, Tekken 4, Shadow Hearts with native’ PC ver­sions. This would al­low con­trollers to run (such as dual shock or Xbox con­trollers) and other fea­tures to be bun­dled in too (exactly as we see with the N64 ports).

So yes, cur­rently play­ing PS2 games on PC via em­u­la­tor is still ab­solutely fan­tas­tic, but na­tive ports would be the holy grail of game preser­va­tion.

The Playstation 2 ar­chi­tec­ture is ex­tremely unique, and as I men­tioned ear­lier in this ar­ti­cle fo­cused around a MIPS R5900 based CPU known as the Emotion Engine (operating a shade un­der 300MHz). This CPU was su­per unique, be­cause Sony im­ple­mented a num­ber of cus­tomized fea­tures in­clude two Vector Units de­signed to help ma­nip­u­late geom­e­try and per­form a bunch of other co-pro­cess­ing du­ties.

This was bun­dled with 32MB of mem­ory, and the GPU was known as the Graphics Synthesizer, run­ing at about 147MHz, and sport­ing 4MB of em­bed­ded DRAM. Sony’s de­sign was fas­ci­nat­ing for the time, and de­spite its proces­sor clocked sig­nif­i­cantly lower than ei­ther Nintendo’s GameCube or Microsoft’s Xbox, punched well above its weight class.

As a small up­date — I want to re­mind peo­ple that (as of the time I’m writ­ing this ar­ti­cle) the pro­ject is *NOT* fin­ished yet, and there is still work to do. But the fact that this is be­ing worked on is awe­some for those of us in­ter­ested in game preser­va­tion.

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Read the original on redgamingtech.com »

3 456 shares, 50 trendiness

GOG calls Linux "the next major frontier" for gaming as it works on a native client

GOG is plan­ning a Linux-native GOG Galaxy, call­ing Linux the next ma­jor fron­tier.’

GOG is hir­ing a se­nior en­gi­neer to shape Galaxy’s ar­chi­tec­ture for Linux from day one.

Native Galaxy will let Linux users re­live clas­sics with­out the usual headaches.

Gaming on Linux used to be in a nasty catch-22. People would­n’t de­velop games for Linux be­cause gamers did­n’t use it, and gamers did­n’t use Linux be­cause peo­ple would­n’t de­velop games for it. However, with the ad­vance­ment of tech like Proton, we’re be­gin­ning to see peo­ple take Linux se­ri­ously as a gam­ing pow­er­house.

Still, that does­n’t mean that the Linux com­mu­nity won’t wel­come de­vel­op­ers who cre­ate Linux-native ver­sions of their games and re­lated apps. So, when the news broke that GOG was hir­ing a de­vel­oper to help get its li­brary app over into the world of FOSS, it was good news for every­one who wants to bring the clas­sics over to Linux.

GOGs new owner de­tails how he plans to take on Steam: pub­lish less chaff

In a world of mo­nop­o­lies, GOG wants a niche.

GOG calls Linux a ma­jor fron­tier” as it aims to make Galaxy Linux-native

It’s the next step in GOGs plans to ap­peal to Linux users

If you’ve never heard of GOG be­fore, it stands for Good Old Games,’ and its name gives away what kind of ti­tles it sells. It’s not all clas­sic games, though; some­times the com­pany will pub­lish newer ti­tles with a retro feel to them that feel at home on the plat­form. Recently, the orig­i­nal co-founder of GOG bought the store back from its pre­vi­ous owner, CD Projekt Red, and de­clared they would sur­vive un­der Steam’s shadow by vet­ting games pub­lished on the plat­form.

Now, it seems they’re mak­ing ef­forts to bring GOG over to Linux. As spot­ted by VideoCardz, a re­cent job ad­ver­tise­ment on the GOG web­site re­vealed that the com­pany is hir­ing a se­nior en­gi­neer to help with its op­tional li­brary app, GOG Galaxy:

GOG GALAXY is our desk­top client and ecosys­tem hub - the place where play­ers man­age their li­braries, con­nect with the com­mu­nity, and ac­cess fea­tures that go far be­yond a store. Today, it de­liv­ers ex­pe­ri­ence on Windows and ma­cOS, but Linux is the next ma­jor fron­tier.

We’re look­ing for a Senior Engineer who will help shape GOG GALAXYs ar­chi­tec­ture, tool­ing, and de­vel­op­ment stan­dards with Linux in mind from day one. At the same time, GOG GALAXY is a long-lived prod­uct with a large and com­plex C++ code­base.

While you don’t need GOG Galaxy to play your pur­chased games, it’s still nice to see the com­pany work­ing on mak­ing an app that runs on Linux na­tively. Here’s hop­ing it’s the first of many tweaks GOG is mak­ing to help Linux users re­live the clas­sics with­out any of the headaches.

...

Read the original on www.xda-developers.com »

4 427 shares, 39 trendiness

Introducing OpenClaw — OpenClaw Blog

Two months ago, I hacked to­gether a week­end pro­ject. What started as WhatsApp Relay” now has over 100,000 GitHub stars and drew 2 mil­lion vis­i­tors in a sin­gle week.

Today, I’m ex­cited to an­nounce our new name: OpenClaw.

We’ve been through some names.

Clawd was born in November 2025—a play­ful pun on Claude” with a claw. It felt per­fect un­til Anthropic’s le­gal team po­litely asked us to re­con­sider. Fair enough.

Moltbot came next, cho­sen in a chaotic 5am Discord brain­storm with the com­mu­nity. Molting rep­re­sents growth - lob­sters shed their shells to be­come some­thing big­ger. It was mean­ing­ful, but it never quite rolled off the tongue.

OpenClaw is where we land. And this time, we did our home­work: trade­mark searches came back clear, do­mains have been pur­chased, mi­gra­tion code has been writ­ten. The name cap­tures what this pro­ject has be­come:

Claw: Our lob­ster her­itage, a nod to where we came from

OpenClaw is an open agent plat­form that runs on your ma­chine and works from the chat apps you al­ready use. WhatsApp, Telegram, Discord, Slack, Teams—wherever you are, your AI as­sis­tant fol­lows.

Your as­sis­tant. Your ma­chine. Your rules.

Unlike SaaS as­sis­tants where your data lives on some­one else’s servers, OpenClaw runs where you choose—lap­top, home­lab, or VPS. Your in­fra­struc­ture. Your keys. Your data.

What’s New in This Release

Along with the re­brand, we’re ship­ping:

Web Chat: Send im­ages just like you can in mes­sag­ing apps

I’d like to thank all se­cu­rity folks for their hard work in help­ing us harden the pro­ject. We’ve re­leased ma­chine-check­able se­cu­rity mod­els this week and are con­tin­u­ing to work on ad­di­tional se­cu­rity im­prove­ments. Remember that prompt in­jec­tion is still an in­dus­try-wide un­solved prob­lem, so it’s im­por­tant to use strong mod­els and to study our se­cu­rity best prac­tices.

What’s next? Security re­mains our top pri­or­ity. We’re also fo­cused on gate­way re­li­a­bil­ity and adding pol­ish plus sup­port for more mod­els and providers.

This pro­ject has grown far be­yond what I could main­tain alone. Over the last few days I’ve worked on adding main­tain­ers and we’re slowly set­ting up processes so we can deal with the in­sane in­flux of PRs and Issues. I’m also fig­ur­ing out how to pay main­tain­ers prop­erly—full-time if pos­si­ble. If you wanna help, con­sider con­tribut­ing or spon­sor­ing the org.

To the Claw Crew—every clawtrib­u­tor who’s shipped code, filed is­sues, joined our Discord, or just tried the pro­ject: thank you. You are what makes OpenClaw spe­cial.

The lob­ster has molted into its fi­nal form. Welcome to OpenClaw.

P. S. Yes, the mas­cot is still a lob­ster. Some things are sa­cred. 🦞

...

Read the original on openclaw.ai »

5 424 shares, 69 trendiness

Tesla's own Robotaxi data confirms crash rate 3x worse than humans even with monitor

Tesla’s nascent ro­b­o­t­axi pro­gram is off to a rough start. New NHTSA crash data, com­bined with Tesla’s new dis­clo­sure of ro­b­o­t­axi mileage, re­veals Tesla’s au­tonomous ve­hi­cles are crash­ing at a rate much higher tha hu­man dri­vers, and that’s with a safety mon­i­tor in every car.

According to NHTSAs Standing General Order crash re­ports, Tesla has re­ported 9 crashes in­volv­ing its ro­b­o­t­axi fleet in Austin, Texas be­tween July and November 2025:

According to a chart in Tesla’s Q4 2025 earn­ings re­port show­ing cu­mu­la­tive ro­b­o­t­axi miles, the fleet has trav­eled ap­prox­i­mately 500,000 miles as of November 2025. That works out to roughly one crash every 55,000 miles.

For com­par­i­son, hu­man dri­vers in the United States av­er­age ap­prox­i­mately one po­lice-re­ported crash every 500,000 miles, ac­cord­ing to NHTSA data.

That means Tesla’s ro­b­o­t­axis are crash­ing at a rate 9 times higher than the av­er­age hu­man dri­ver.

However, that fig­ure does­n’t in­clude non-po­lice-re­ported in­ci­dents. When adding those, or rather an es­ti­mate of those, hu­mans are closer to 200,000 miles be­tween crashes, which is still a lot bet­ter than Tesla’s ro­b­o­t­axi in Austin.

Here’s what makes this data par­tic­u­larly damn­ing: every Tesla ro­b­o­t­axi in the re­ported mileage had a safety mon­i­tor in the ve­hi­cle who can in­ter­vene at any mo­ment.

These aren’t fully au­tonomous ve­hi­cles op­er­at­ing with­out backup. There’s a hu­man sit­ting in the car whose en­tire job is to pre­vent crashes. And yet Tesla’s crash rate is still nearly an or­der of mag­ni­tude worse than reg­u­lar hu­man dri­vers op­er­at­ing alone.

Waymo, by com­par­i­son, op­er­ates a fully dri­ver­less fleet, no safety mon­i­tor, no hu­man backup, and re­ports sig­nif­i­cantly bet­ter safety num­bers. Waymo has logged over 25 mil­lion au­tonomous miles and main­tains a crash rate well be­low hu­man av­er­ages.

Perhaps more trou­bling than the crash rate is Tesla’s com­plete lack of trans­parency about what hap­pened.

Every sin­gle Tesla crash nar­ra­tive in the NHTSA data­base is redacted with the same phrase: [REDACTED, MAY CONTAIN CONFIDENTIAL BUSINESS INFORMATION]”

We know a Tesla ro­b­o­t­axi hit a cy­clist. We don’t know what hap­pened.

We know one caused a mi­nor in­jury. We don’t know what hap­pened.

We know one hit an an­i­mal at 27 mph. We don’t know what hap­pened.

Meanwhile, Waymo, Zoox, and other AV op­er­a­tors pro­vide full nar­ra­tive de­scrip­tions of every in­ci­dent. Here’s a typ­i­cal Waymo re­port from the same dataset:

The Waymo AV was trav­el­ing north­bound on N. 16th Street in the left lane when it slowed to a stop to yield to a pedes­trian that had be­gun cross­ing the road­way. While the pedes­trian con­tin­ued to cross and the Waymo AV re­mained stopped, a pas­sen­ger car ap­proach­ing from be­hind made con­tact with the rear of the sta­tion­ary Waymo AV.”

That’s ac­count­abil­ity. That’s trans­parency. Tesla pro­vides none of it.

It’s clear that Tesla is not re­spon­si­ble for some of these crashes, but the fact that we don’t know is en­tirely due to Tesla’s own se­crecy.

A great ex­am­ple is an in­ci­dent that hap­pened last week in Santa Monica, California, where a Waymo hit a child in a school zone. That sounds aw­ful, does­n’t it? Potentially a com­pany-end­ing in­ci­dent, but Waymo re­leased all the de­tails, which con­firmed that the child ran into the street while hid­den be­hind an SUV. The Waymo ve­hi­cle im­me­di­ately de­tected the child and while it did­n’t have to time to pre­vent the im­pact, it was able to ap­ply the brakes and re­duce the speed from 17 mph to un­der 6 mph be­fore con­tact was made.

As a re­sult, the child was OK. Waymo even claims that its mod­els show that a hu­man dri­ver would have likely re­acted more slowly and hit the kid at twice the speed.

It’s bet­ter to know about these in­ci­dents than to keep every­thing se­cret to avoid pub­li­ciz­ing those you are re­spon­si­ble for.

There’s good and there’s bad in this. With only a crash in October and one in November, there ap­pears to be im­prove­ments.

But the over­all data is sober­ing.

A crash every 55,000 miles, with a safety mon­i­tor in the car, is not ro­b­o­t­axi-ready. It’s not even close. And the com­plete lack of trans­parency about what’s caus­ing these crashes makes it im­pos­si­ble to have con­fi­dence that Tesla is learn­ing from them.

Waymo op­er­ates fully dri­ver­less ve­hi­cles in mul­ti­ple cities and pub­lishes de­tailed in­for­ma­tion about every in­ci­dent. Tesla op­er­ates su­per­vised ve­hi­cles in one ge­ofenced area and redacts every­thing.

If Tesla wants to be taken se­ri­ously as a ro­b­o­t­axi op­er­a­tor, it needs to do two things: dra­mat­i­cally im­prove its safety record, and start be­ing hon­est about what’s hap­pen­ing on the roads of Austin.

Right now, it’s fail­ing at both.

...

Read the original on electrek.co »

6 416 shares, 15 trendiness

County pays $600,000 to pentesters it arrested for assessing courthouse security

Two se­cu­rity pro­fes­sion­als who were ar­rested in 2019 af­ter per­form­ing an au­tho­rized se­cu­rity as­sess­ment of a county cour­t­house in Iowa will re­ceive $600,000 to set­tle a law­suit they brought al­leg­ing wrong­ful ar­rest and defama­tion.

The case was brought by Gary DeMercurio and Justin Wynn, two pen­e­tra­tion testers who at the time were em­ployed by Colorado-based se­cu­rity firm Coalfire Labs. The men had writ­ten au­tho­riza­tion from the Iowa Judicial Branch to con­duct red-team” ex­er­cises, mean­ing at­tempted se­cu­rity breaches that mimic tech­niques used by crim­i­nal hack­ers or bur­glars.

The ob­jec­tive of such ex­er­cises is to test the re­silience of ex­ist­ing de­fenses us­ing the types of real-world at­tacks the de­fenses are de­signed to re­pel. The rules of en­gage­ment for this ex­er­cise ex­plic­itly per­mit­ted physical at­tacks,” in­clud­ing lockpicking,” against ju­di­cial branch build­ings so long as they did­n’t cause sig­nif­i­cant dam­age.

The event gal­va­nized se­cu­rity and law en­force­ment pro­fes­sion­als. Despite the le­git­i­macy of the work and the le­gal con­tract that au­tho­rized it, DeMercurio and Wynn were ar­rested on charges of felony third-de­gree bur­glary and spent 20 hours in jail, un­til they were re­leased on $100,000 bail ($50,000 for each). The charges were later re­duced to mis­de­meanor tres­pass­ing charges, but even then, Chad Leonard, sher­iff of Dallas County, where the cour­t­house was lo­cated, con­tin­ued to al­lege pub­licly that the men had acted il­le­gally and should be pros­e­cuted.

Reputational hits from these sorts of events can be fa­tal to a se­cu­rity pro­fes­sion­al’s ca­reer. And of course, the prospect of be­ing jailed for per­form­ing au­tho­rized se­cu­rity as­sess­ment is enough to get the at­ten­tion of any pen­e­tra­tion tester, not to men­tion the cus­tomers that hire them.

This in­ci­dent did­n’t make any­one safer,” Wynn said in a state­ment. It sent a chill­ing mes­sage to se­cu­rity pro­fes­sion­als na­tion­wide that help­ing [a] gov­ern­ment iden­tify real vul­ner­a­bil­i­ties can lead to ar­rest, pros­e­cu­tion, and pub­lic dis­grace. That un­der­mines pub­lic safety, not en­hances it.”

DeMercurio and Wynn’s en­gage­ment at the Dallas County Courthouse on September 11, 2019, had been rou­tine. A lit­tle af­ter mid­night, af­ter find­ing a side door to the cour­t­house un­locked, the men closed it and let it lock. They then slipped a makeshift tool through a crack in the door and tripped the lock­ing mech­a­nism. After gain­ing en­try, the pen­testers tripped an alarm alert­ing au­thor­i­ties.

...

Read the original on arstechnica.com »

7 344 shares, 18 trendiness

Grid.Space for Education

No soft­ware in­stal­la­tions, no li­censes to pur­chase, no ac­counts to man­age. Students sim­ply open a browser and start cre­at­ing.

All stu­dent work stays on their de­vice. No data col­lec­tion, no cloud up­loads, no pri­vacy con­cerns. COPPA and FERPA friendly.

No per-seat li­cens­ing, no sub­scrip­tion fees, no educational dis­counts” that ex­pire. Free for­ever for every­one.

Chromebooks, tablets, old com­put­ers, new com­put­ers. Windows, Mac, Linux. If it runs a mod­ern browser, it runs Grid. Space.

Students work at their own pace. No in­ter­net dropouts caus­ing lost work. Tools work of­fline af­ter ini­tial load.

Industry-standard work­flows for 3D print­ing, CNC ma­chin­ing, and laser cut­ting. Skills trans­fer di­rectly to pro­fes­sional tools.

Introduce stu­dents to dig­i­tal fab­ri­ca­tion with­out IT headaches. Works on ex­ist­ing school com­put­ers and Chromebooks.

Unified tool­chain for all your equip­ment. Students learn once, work with mul­ti­ple ma­chines.

Professional-grade CAM and slic­ing with­out en­ter­prise li­cens­ing costs. Open-source means cus­tomiz­able for re­search.

No soft­ware to in­stall or main­tain. Patrons use pub­lic com­put­ers with­out ad­min ac­cess needed.

Full-featured fab­ri­ca­tion tools on fam­ily com­put­ers. No sub­scrip­tion fees eat­ing into bud­gets.

Students con­tinue pro­jects at home on any de­vice. No li­cense re­stric­tions or soft­ware gaps.

...

Read the original on grid.space »

8 335 shares, 48 trendiness

Netflix Animation Studios joins the Blender Development Fund as Corporate Patron — Blender

Blender Foundation is thrilled to an­nounce that Netflix Animation Studios is join­ing the Blender Development Fund as Corporate Patron.

This sup­port will be ded­i­cated to­wards gen­eral Blender core de­vel­op­ment, to con­tin­u­ously im­prove con­tent cre­ation tools for in­di­vid­u­als and teams work­ing in me­dia and en­ter­tain­ment-re­lated work­flows.

This mem­ber­ship is a sig­nif­i­cant ac­knowl­edge­ment of Blender be­com­ing more em­bed­ded in high-end an­i­ma­tion stu­dios’ work­flows. I deeply ap­pre­ci­ate this strate­gic ini­tia­tive from Netflix Animation Studios as an in­vest­ment in a di­verse, pub­lic, and open-source friendly ecosys­tem of cre­ative tools that will ben­e­fit the global com­mu­nity of con­tent cre­ators.

Netflix Animation Studios’ cor­po­rate mem­ber­ship with Blender re­flects our on­go­ing sup­port for open-source soft­ware in the an­i­ma­tion com­mu­nity. We are proud to be the first ma­jor an­i­ma­tion stu­dio to sup­port Blender’s con­tin­ued de­vel­op­ment and grow­ing adop­tion by cur­rent and fu­ture gen­er­a­tions of an­i­ma­tion pro­fes­sion­als.

Netflix is one of the world’s lead­ing en­ter­tain­ment ser­vices, with over 300 mil­lion paid mem­ber­ships in over 190 coun­tries en­joy­ing TV se­ries, films and games across a wide va­ri­ety of gen­res and lan­guages. Mem­bers can play, pause and re­sume watch­ing as much as they want, any­time, any­where, and can change their plans at any time. Discover more about Netflix Animation Studios at https://​www.net­flix­an­i­ma­tion.com/

Blender, the world’s most pop­u­lar free and open-source 3D cre­ation soft­ware, of­fers a com­pre­hen­sive so­lu­tion for mod­el­ling, an­i­ma­tion, VFX, and more. Maintained by the Blender Foundation, it’s the tool of choice for a vast global com­mu­nity of pro­fes­sional artists and en­thu­si­asts, com­mit­ted to open col­lab­o­ra­tion and 3D tech­nol­ogy in­no­va­tion.

...

Read the original on www.blender.org »

9 294 shares, 7 trendiness

Tesla is committing automotive suicide

Tesla’s Q4 2025 earn­ings call made one thing painfully clear: the com­pany is no longer in­ter­ested in be­ing an au­tomaker.

In a sin­gle call, Tesla an­nounced it’s killing the Model S and Model X, has no plans for new mass-mar­ket mod­els, and is piv­ot­ing en­tirely to transportation as a ser­vice.” The com­pany that rev­o­lu­tion­ized the auto in­dus­try is walk­ing away from it, not be­cause it failed, but be­cause Elon Musk got bored and found new toys.

When asked if Tesla has plans to launch new mod­els to ad­dress dif­fer­ent price seg­ments, VP of Vehicle Engineering Lars Moravy gave a telling re­sponse:

You have to start think­ing about us as mov­ing to pro­vid­ing trans­porta­tion as a ser­vice more than the to­tal ad­dress­able mar­ket for the pur­chased ve­hi­cles alone..”

Read that again. Tesla’s head of ve­hi­cle en­gi­neer­ing is telling you to stop think­ing of Tesla as a com­pany that sells cars.

I re­ally think long-term, the only ve­hi­cles that we’ll make will be au­tonomous ve­hi­cles.”

He pre­dicted that probably less than 5% of miles dri­ven will be where some­body’s ac­tu­ally dri­ving the car them­selves in the fu­ture, maybe as low as 1%.”

And then came the killing blow: Model S and Model X pro­duc­tion ends next quar­ter. The Fremont line will be con­verted to man­u­fac­ture Optimus ro­bots in­stead.

Finally, in its lat­est 10k SEC fil­ing, Tesla of­fi­cially up­dated its mis­sion to building a world of amaz­ing abun­dance” — what­ever that means.

* Tesla Semi — Still not in vol­ume pro­duc­tion af­ter years of de­lays

That leaves Tesla with ex­actly two suc­cess­ful ve­hi­cle mod­els. Two. And there are both in de­cline.

And in­stead of build­ing on that suc­cess, ex­pand­ing into new seg­ments, ad­dress­ing af­ford­abil­ity, com­pet­ing with the flood of new EVs from legacy au­tomak­ers and Chinese com­peti­tors, Tesla is walk­ing away.

The $25,000 Tesla that Musk promised for years? Scrapped.

New mod­els to com­pete with the likes of the Hyundai, Lucid, Rivian, or the wave of af­ford­able Chinese EVs? Not com­ing.

Tesla’s an­swer to every­thing is now the same: wait for ro­b­o­t­axis.

Here’s what makes this so frus­trat­ing: Tesla did­n’t have to choose.

The com­pany could have spun off its AI and ro­bot­ics ef­forts into a sep­a­rate en­tity, call it Tesla AI or what­ever, while keep­ing Tesla, the au­tomaker, fo­cused on what it does best: build­ing and sell­ing great elec­tric ve­hi­cles and ac­cel­er­at­ing the in­dus­try’s tran­si­tion to elec­tric trans­port.

Or it could have done the re­verse: spin off the au­to­mo­tive busi­ness and let Musk pur­sue his AI dreams with the par­ent com­pany. Either way, there was no point in let­ting great EV pro­grams die.

Tesla could have con­tin­ued to in­vest in elec­tric ve­hi­cles, lever­age its ex­per­tise in bat­ter­ies and power elec­tron­ics, to ac­cel­er­ate EV adop­tion and sta­tion­ary en­ergy stor­age de­ploy­ment, and could have li­censed Tesla AIs” tech­nol­ogy to in­te­grate it into its ve­hi­cles.

Instead, Tesla is let­ting a highly suc­cess­ful au­tomaker wither so it can chase au­tonomous ro­bots and ro­b­o­t­axis that may or may not work, may or may not get reg­u­la­tory ap­proval, and may or may not find a mar­ket.

This is a com­pany that de­liv­ered 1.6 mil­lion ve­hi­cles last year. That has a global Supercharger net­work. That has brand recog­ni­tion any au­tomaker would kill for (up un­til last year). And it’s be­ing sac­ri­ficed on the al­tar of Musk’s next ob­ses­sion.

Tesla’s au­to­mo­tive rev­enue de­clined 10% in 2025. Deliveries fell 9%. The com­pany lost its crown as the world’s largest EV maker to BYD.

The re­sponse to these prob­lems? Not to fix them by giv­ing more love to its EV pro­grams, but to aban­don the busi­ness en­tirely.

Instead of killing Model S and Model X, Tesla could have brought the good things it did with the Cybertruck, such as drive-by-wire and its 800V pow­er­train, to its pro­grams, but it did­n’t bother.

Meanwhile, the future” Tesla is bet­ting on looks like this:

* Robotaxi fleet: About 30-60 ve­hi­cles ac­tu­ally op­er­at­ing in Austin, de­spite claims of well over 500”

* Optimus ro­bots: Zero do­ing use­ful work in fac­to­ries, by Musk’s own ad­mis­sion

* CyberCab: About to go into pro­duc­tion with­out a steer­ing wheel while Tesla still has­n’t solved au­tonom

Tesla is aban­don­ing a busi­ness that gen­er­ated $80 bil­lion in au­to­mo­tive rev­enue and al­most $15 bil­lion in prof­its at its peak for ven­tures that cur­rently gen­er­ate es­sen­tially noth­ing.

During the earn­ings call, the com­pany an­nounced it will spend a record $20 bil­lion in cap­i­tal ex­pen­di­ture in 2026, and most of it will go into its ro­b­o­t­axi and hu­manoid ro­bots, as well as their sup­port­ing in­fra­struc­ture, es­pe­cially train­ing com­pute.

Meanwhile, Tesla gen­er­ated less than $6 bil­lion in net in­come (non-GAAP) in 2025 — down 26% from last year and more than 50% from its peak a few years ago.

I’ve cov­ered Tesla for over a decade. I watched this com­pany prove that elec­tric ve­hi­cles could be de­sir­able, that they could be prof­itable, that they could com­pete with and beat the best that legacy au­tomak­ers had to of­fer.

And now I’m watch­ing it com­mit sui­cide.

There’s a ver­sion of this story where Tesla re­mains the dom­i­nant EV maker while also pur­su­ing AI and au­ton­omy. Where the com­pany launches af­ford­able mod­els to com­pete with Chinese EVs. Where it ex­pands into new seg­ments. Where it uses its man­u­fac­tur­ing ex­per­tise and brand power to ac­tu­ally grow its au­to­mo­tive busi­ness, and push the in­dus­try for­ward in the process, es­pe­cially in the US, where au­tomak­ers are falling be­hind the rest of the world.

Instead, we get Lars Moravy telling us to think of Tesla as a transportation as a ser­vice” com­pany. We get Musk say­ing the only ve­hi­cles Tesla will make are au­tonomous ones. We get the Model S and X killed to make room for ro­bots that don’t work yet.

Tesla could have had both. It chose to have one, and that could lead to nei­ther.

This is Musk join­ing the pop­u­lar as a ser­vice” trend of the elite, who don’t want peo­ple to own any­thing and in­stead have them subscribe” to as many things as pos­si­ble. It’s a de­press­ing fu­ture.

RIP Tesla the au­tomaker. You did­n’t have to die.

...

Read the original on electrek.co »

10 288 shares, 33 trendiness

Software Pump and Dump

A new wor­ry­ing amal­ga­ma­tion of crypto scams and vibe cod­ing emerges from the bow­els of the in­ter­net in 2026

2025 was the break­through year when soft­ware cre­ation be­came easy. AI mod­els be­came much bet­ter and even do­ing a ralph loop” on a sim­ple prompt in a few hours could pro­duce co­pi­ous amount of work­ing code. As a re­sult you have burned through thou­sands of dol­lars of to­kens to get some barely work­ing product” but you had no idea who or why would use it. In or­der to de­velop it into proper prod­uct you would have to learn how to code, prod­uct de­vel­op­ment, mar­ket­ing and so on. But what if there was an easy way to dump it” on un­sus­pect­ing masses?

The ini­tial soft­ware Pump and Dump event could be con­sid­ered when Cursor burned through mil­lions of dol­lars to build a barely work­ing browser. Naturally there was no way to fin­ish such a mon­strous heap of soft­ware into a work­ing prod­uct and why would any­body use a vibe coded browser any­way? The dump” on their end was to use this as mar­ket­ing bait and a way to in­flate their val­u­a­tion.

At the start of 2026 gastown” pro­ject at­tracted my at­ten­tion. What ini­tially looked as a schizo­prenic vibe coded fever dream was touted by mul­ti­ple tech blogs as pos­si­bly a new thing”, maybe rev­o­lu­tion of some sort. Later a blog post by pro­ject au­thor an­nounced that he had taken a do­na­tion from crypto bros and the things started to click to­gether for me. That is how a new un­holy franken­stein of vibe cod­ing crypto is born. This is how it works:

Fame hun­gry tech bro vibe codes (prompts) an un­holy blob of software”. To do that he does ini­tial in­vest­ment of sev­eral thou­sand dol­lars into AI to­kens.

Since the prod­uct is a mon­stros­ity and it can not be com­mer­cial­ized, it does not sell and prob­a­bly does not gen­er­ate fame ei­ther

A tech per­son is ap­proached by crypto bros and is of­fered a stake in some shit­coin. The deal is ac­cepted be­cause de­vel­oper does not want to be hold­ing the bags’ for his ini­tial in­vestent in AI soft­ware pump

Crypto scam­mers and bots hype and as­tro­turf the new pro­ject in all pos­si­ble plat­forms to raise aware­ness of the pro­ject and as­so­ci­ated COIN

Unsuspecting tech bros start ac­tu­ally try­ing out the soft­ware tool and help am­plify the mes­sage be­cause of the FOMO hap­pen­ing in tech space due to rapid evo­lu­tion of AI tools.

After a few months the soft­ware dump hap­pens. The coin is dumped on the mar­ket and every de­vel­oper moves on to the next shiny soft­ware thing.

The au­thor kills the pro­ject be­cause it is an un­main­tain­able moun­tain of code that could be only fur­ther de­vel­oped with AI tools, but that does not come cheap.

A few days ago I started be­ing bom­barded with hype posts about Clawdbot. I sin­cerely be­lieve this is an­other in­stance of soft­ware pump and dump”. Today af­ter open­ing Linkedin the first three posts are #lookingforwork CTOs hyp­ing Clawdbot as the next big thing. After tak­ing a quick look at the pro­ject I have con­cluded that it is an un­se­cure mess of a vibecoded soft­ware blob that will be for­got­ten in a few months. However CLAWD coin to­kens are kick­ing off right now and peo­ple are be­ing lured into buy­ing them as the hype grows.

So please look at these pro­jects with a crit­i­cal mind­set. Keep in mind that many posts hyp­ing them could be paid as­tro­turf­ing by crypto and don’t fall for the vibe coded soft­ware FOMO hype. Otherwise you might be the one hold­ing the bags in the end!

...

Read the original on tautvilas.lt »

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