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We’ve been searching for a memory-safe programming language to replace C++ in Ladybird for a while now. We previously explored Swift, but the C++ interop never quite got there, and platform support outside the Apple ecosystem was limited. Rust is a different story. The ecosystem is far more mature for systems programming, and many of our contributors already know the language. Going forward, we are rewriting parts of Ladybird in Rust.
When we originally evaluated Rust back in 2024, we rejected it because it’s not great at C++ style OOP. The web platform object model inherits a lot of 1990s OOP flavor, with garbage collection, deep inheritance hierarchies, and so on. Rust’s ownership model is not a natural fit for that.
But after another year of treading water, it’s time to make the pragmatic choice. Rust has the ecosystem and the safety guarantees we need. Both Firefox and Chromium have already begun introducing Rust into their codebases, and we think it’s the right choice for Ladybird too.
Our first target was LibJS , Ladybird’s JavaScript engine. The lexer, parser, AST, and bytecode generator are relatively self-contained and have extensive test coverage through test262, which made them a natural starting point.
I used Claude Code and Codex for the translation. This was human-directed, not autonomous code generation. I decided what to port, in what order, and what the Rust code should look like. It was hundreds of small prompts, steering the agents where things needed to go. After the initial translation, I ran multiple passes of adversarial review, asking different models to analyze the code for mistakes and bad patterns.
The requirement from the start was byte-for-byte identical output from both pipelines. The result was about 25,000 lines of Rust, and the entire port took about two weeks. The same work would have taken me multiple months to do by hand. We’ve verified that every AST produced by the Rust parser is identical to the C++ one, and all bytecode generated by the Rust compiler is identical to the C++ compiler’s output. Zero regressions across the board:
No performance regressions on any of the JS benchmarks we track either.
Beyond the test suites, I’ve done extensive testing by browsing the web in a lockstep mode where both the C++ and Rust pipelines run simultaneously, verifying that output is identical for every piece of JavaScript that flows through them.
If you look at the code, you’ll notice it has a strong “translated from C++” vibe. That’s because it is translated from C++. The top priority for this first pass is compatibility with our C++ pipeline. The Rust code intentionally mimics things like the C++ register allocation patterns so that the two compilers produce identical bytecode. Correctness is a close second. We know the result isn’t idiomatic Rust, and there’s a lot that can be simplified once we’re comfortable retiring the C++ pipeline. That cleanup will come in time.
This is not becoming the main focus of the project. We will continue developing the engine in C++, and porting subsystems to Rust will be a sidetrack that runs for a long time. New Rust code will coexist with existing C++ through well-defined interop boundaries.
We want to be deliberate about which parts get ported and in what order, so the porting effort is managed by the core team. Please coordinate with us before starting any porting work so nobody wastes their time on something we can’t merge.
I know this will be a controversial move, but I believe it’s the right decision for Ladybird’s future. :^)
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Read the original on ladybird.org »
I’m seeking assistance regarding a sudden restriction on my Google AI Ultra account that has persisted for three days. I received no prior warnings or notifications regarding a potential violation.
The only recent change in my workflow was connecting Gemini models via OpenClaw OAuth. If third-party integrations are the issue, I would expect the platform to block the integration rather than restrict a paid account ($249/mo) without communication.
I have already emailed support but haven’t received a response. Additionally, I found that accessing GCC support requires an additional fee, which seems unreasonable given the existing subscription cost. I WOULD LOVE TO GET THIS RESOLVED!!
Thank you for bringing this to our attention. We have shared the issue to our internal teams for a thorough investigation.
To ensure our engineering team can investigate and resolve these issues effectively, we highly recommend filing bug reports directly through the Antigravity in-app feedback tool. You can do this by navigating to the top-right corner of the interface, clicking the Feedback icon, and selecting Report Issue.
Sir, I am logged out of my account and I can’t even get into the app!! This is so frustrating..
[UPDATE] Day 4, and still total silence from support. I’ve received zero acknowledgement through official channels or the feedback center. I am now in the process of moving all my data and subscriptions off Google. It’s staggering that an organization of this scale can be this unresponsive to a widespread issue.
I contacted the Google Cloud Support via “GCP Account Suspension Inquiry”. They told me to contact Google One Support, because the error is tied to the personal subscription, not to a “Google Cloud project billing account”. Google One support told me to contact Google Cloud support
From emails “gemini-code-assist-user-feedback” or “antigravity-support” still no answer.
And it happens after some days after I bought the subscription for an year…
any update? please tell us how did u solved it!
Nope, still restricted, tried to escalate by Google One, But they can’t help with the problem either…
Same issue and same sentiment and I cancelled and removed billing for all Google products. Absolutely shameful treatment of paying customers. I emailed each of the contact emails for Antigravity and gemini-code-assist without reply. Unfortunately I prepaid for a year so it looks like I’ll have to sue a trillion-dollar company just to get the measly fee?
I have tried to contact everyone I could. And you all know how disgusting their supports are. I am totally disappointed with their customer service. After 3 weeks waiting, the result is that they cannot restore my account. I guess it is time to move on to Codex or Claude Code. Below is their reply after “full investigation by the internal team“:
”Thank you for your continued patience as we have thoroughly investigated your account access issue. Please be assured that we conducted a comprehensive investigation, exploring every possible avenue to restore your access.
Our product engineering team has confirmed that your account was suspended from using our Antigravity service. This suspension affects your access to the Gemini CLI and any other service that uses the Cloud Code Private API.
Our investigation specifically confirmed that the use of your credentials within the third-party tool “open claw” for testing purposes constitutes a violation of the Google Terms of Service [1]. This is due to the use of Antigravity servers to power a non-Antigravity product.
I must be transparent and inform you that, in accordance with Google’s policy, this situation falls under a zero tolerance policy, and we are unable to reverse the suspension. I am truly sorry to share this difficult news with you.”
Ok so basicaly, there’s no way we can restore our accounts to use Antigravity anymore yeah? this is unexpected, but until we can figure out how to resolve this issue, I’ll just subscribed using different account
I’m in the same situation…
Hi @Abhijit_Pramanik , could you please provide some help? This silence is unbearable.
Gemini Disabled on Antigravity IDE, How to Restore Access?
I’m in contact with Google One but their actions are no help at all, for almost a week they haven’t done anything, they only asked for screenshots/recordings of the login attempt.
Why is there silence from Google? What is the user supposed to do? Create a new account and buy a new PRO/ULTRA, or what? Any information at all?!
I’ve got ban and the only difference from vanilla IDE experience was antigravity-cockpit extension. No reply to my appeal email last 12 hours.
ost. I WOULD LOVE TO GET THIS RESOLVED!!
I’m subscribing the AI Pro and just integrated Gemini to OpenCode yesterday. After a just day use, my account is suspended without any warnings. Simply the API returns 403 error to my OpenCode and Gemini CLI like this:
Failed to login. Message: This service has been disabled in this account for violation of Terms of Service. If you believe this is an error, contact gemini-code-assist-user-feedback@google.com.
I emailed to the contact this morning but didn’t get any response yet.
If this is indeed the case, I find it utterly absurd. It seems Google’s response is woefully inadequate; I should explore Claude or other alternatives.
Quick update for everyone stuck in this 403 loop: I just spent the last 8 days fighting through Tier 1 support. Google One support finally admitted on record it’s a ‘known WAF bug’, but then literally routed me to Android App Developer support because they have no backend access to fix it.
The entire support flowchart is completely broken, and they are still billing us $250/mo for bricked accounts. I just documented the entire Kafkaesque support loop over on the google_antigravity subreddit. If you are stuck in this same Catch-22, go search for that post over there and share your Trajectory IDs in the comments so we can get some actual engineering eyes on this mass ban wave.
Hi @K8L, just wanted to share some context regarding this situation as I see you are waiting for a response.
Yesterday, Abhijit actually posted a brief statement acknowledging these 403 ToS issues, noting that the internal team was ‘prioritizing a resolution.’ However, the message was deleted just a few minutes later.
Hoping for some transparency, I left a single, polite comment asking for clarification on why the update was removed. Surprisingly, my forum account was banned shortly after posting that question.
Currently, there seems to be no official communication regarding these 403 errors, although we can see active replies being made to other unrelated threads on the forum.
This situation is quite concerning for us as developers. The automated system is still triggering these mass bans daily during fixed time windows, without any warning and seemingly without a review of the current process.
Fingers crossed this message doesn’t get taken down and my account survives long enough for you guys to read it, haha.
Facing this issue too, I wrote an email to gemini-code-assist-user-feedback@google.com “eight days ago”, and still got no response today. So disappointed
My account (pro) was also bricked for calling Gemini model from pi harness two times. No response from support and it’s been four days.
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Read the original on discuss.ai.google.dev »
All the fun of short-form video, none of the corporate control.
Loops is federated, open-source, and designed to give power back to creators and communities across the social web. Build your community on a platform that can’t lock you in.
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On Christmas Eve, 9 “peer-reviewed” economics papers were quietly retracted by Elsevier, the world’s largest academic publisher.
This includes 7 papers in the International Review of Financial Analysis (a good journal—it has an 18% acceptance rate):
Plus two more retractions in Finance Research Letters (29% acceptance rate):
Two days later, three more papers were retracted at the International Review of Economics & Finance (30% acceptance rate):
All 12 papers had one thing in common: Brian M Lucey, Professor of International Finance and Commodities, Trinity College Dublin — the #1 ranked economics and business school in Ireland — as a co-author.
Lucey published 56 papers in 2025, one paper every 6.5 days. Lmao.
Lucey has published 44 papers in Finance Research Letters alone, an Elsevier journal he edited.
I emailed Lucey for comment, but he did not respond.
Brian Lucey… where have I heard that name before?
Oh yeah, he bullied me on Twitter in 2023.
The stated reason for the retractions was that: “review of this submission was overseen, and the final decision was made, by the Editor Brian Lucey, despite his role as a co-author of the manuscript. This compromised the editorial process and breached the journal’s policies.”
In plain terms, Lucey was serving as editor while approving his own papers. The result was a complete bypass of peer review—an abuse of editorial authority that functioned as a citation-cartel scheme.
Apparently this was an open secret in the profession for many years, with EJMR comments going back 5+ years explicitly calling him out as a cheater:
Along with the 12 retractions, Lucey was removed as an editor at 5 journals: International Review of Financial Analysis, the International Review of Economics & Finance, Finance Research Letters, Financial Management, & Energy Finance.
Lucey remains as editor-in-chief at Wiley’s Journal of Economic Surveys.
I emailed Wiley, and they provided me with this statement:
We are aware of these concerns and have investigated Prof. Lucey’s activity on Journal of Economic Surveys. Our research integrity team did not find any concerns regarding conflict of interest or mishandling of papers, nor has Prof. Lucey published any papers in the journal since he joined the editorial team as a co-editor in 2024. We expect full commitment and adherence to our editorial practices and standards, and we will be monitoring the situation to ensure that there is no improper handling of papers at the journal.
In response to Wiley’s statement, one EMJR user wrote: “I am baffled how they could possibly still have confidence in him, given his serious and systematic ethical lapses in editorial positions. Sounds somewhat naive to expect ‘full adherence to our editorial practices and standards’!”
Until being purged from the leadership of these 5 journals, Lucey played a central role in coordinating Elsevier’s Finance Journals Ecosystem, which allows “participating journals to suggest transferring a rejected manuscript to another journal in the system without the need for resubmission and the associated cost.”
That system, and the editors involved, “came under fire last year when a preprint suggested it might facilitate citation stacking as a way to boost journal impact factors. The analysis in the preprint also suggested a citation ring involving Elsevier editors could be at work.”
I emailed the anonymous “Theophilos Nomos” who wrote this paper, but they did not respond to my email.
That pre-print names Samuel Vigne, a finance professor at Luiss Business School, former PhD student of Lucey, and prolific Lucey co-author (they have published at least 33 papers together) as a core node of Lucey’s citation cartel.
Multiple publications by Vigne and Lucey are flagged on PubPeer.
This example neatly illustrates how their co-authorship trading scheme operated:
It describes a draft uploaded to SSRN with three authors:
After submitting that draft to the Elsevier finance ecosystem, that draft was scrubbed from SSRN, and in the final published version, an additional author (Samuel Vigne) was added as a new author, with an “equal contribution” statement. The two versions are otherwise identical, containing the same figures, sections, and text.
Co-authorship trading is only one part of the operation. The other is citation stacking. In this model, a small, tightly linked group funnels an enormous volume of papers into the same handful of journals, then systematically stuffs those papers with citations to one another. The result is a rapid, artificial explosion in citation counts that makes them look like influential geniuses.
Take John Gooddell, a professor at the University of Akron and a Lucey co-author. Gooddell has published 68 papers in Finance Research Letters alone, a journal edited by Lucey. If each paper contains even a modest 50 references, that amounts to roughly 3,400 citations recycled through a single outlet. In 2024 alone, Gooddell published 61 papers. He’s not doing research. He’s farming citations.
Following Lucey’s retractions, Samuel Vigne was removed as the editor-in-chief of International Review of Financial Analysis and Finance Research Letters.
In addition to that anonymous pre-print, there is also a 2025 paper written by actual professors with sophisticated econometric analysis & graph theory which describes the citation cartel in much more detail. The conclusion of that paper is: ”Elsevier ecosystem journals benefited from the creation of the ecosystem … Elsevier journals in the ecosystem have overlapping editors and Elsevier appoints these editors in coordination with a single academic [Brian Lucey] that manages the fleet of ecosystem journals.”
Brian Lucey posted a reply to this paper, which was extremely weak and does not contain any tables or figures. It mostly ignores the data and structural model of the citation ring and instead leans on Lucey’s “lived experience” as an editor (“we have experience shepherding…”), while also nitpicking semantics and phrasing, such as Lucey complaining that they called him a “professor of finance” instead of his full honorific, “professor of international finance and commodities.”
The Elsevier ecosystem web page went live on 4 November 2020 , according to Lucey’s rebuttal. Below is a visualization of the network before and after this transition date, which shows a clear distortion of the citation network. During 2021-2025, the Ecosystem citations per article is 103 % higher.
2020 is also the year where Brian Lucey’s citation profile exhibits an exponential “J-curve”, a Hallmark of citation rings. Did he suddenly become a well-respected genius in 2020? Or did he figure out how to cheat the system?
In a comment to Retraction Watch, Lucey further argued that citation cartels are not a crime, because everyone does it.
”Because here’s the thing: Elsevier are aware of [editors publishing in their own journals] as a pretty common practice in finance and economics. We’ve given them evidence of hundreds of instances of this. And nothing has happened, which does raise the question, you know, maybe they’re going to go back and go look at all these. Presumably, they will treat everything the same.” Lucey shared his list of such instances. It includes 240 articles, 133 of which are in Science of the Total Environment, which was delisted from Clarivate’s Web of Science in November.
Dr. Thorsten Beck, in a blog post, confirmed that no, not everyone does it, and yes, it is a crime.
This incident raises an important question: is this common practice across academic journals? And are there rules for editors publishing in ‘their’ journals? As I was editor across three journals for a total of 11 years, I can certainly speak to this (and clearly say NO).I don’t have formal confirmation but I have been told by several independent sources that ultimately even Elsevier realised that this editor was seriously damaging the reputation of the journal, appointing a second editor and then easing out the ‘doubtful’ editor from his responsibilities.
The fallout from the Lucey–Vigne era extends far beyond a handful of retracted PDFs. What it exposes is a structural weakness in how academic “excellence” is manufactured, measured, and monetized. By presiding over a coordinated cluster of journals, a small group of editors effectively gained the ability to print their own academic currency.
However, blaming Lucey and Vigne alone ignores the hand that fed them. Elsevier did not just “allow” this to happen; they engineered the environment for it to flourish, because of incentives: Elsevier’s internal metrics (Impact Factors) directly benefitted from this behavior. It was a symbiotic corruption: the editors received a fast-track to academic stardom, and Elsevier received a high-margin, high-volume production line of citable content.
This is the “paper mill” reimagined for the elite: not a basement operation in a third-world nation, but a polished, corporate-mandated factory within the halls o the world’s most powerful publisher. This is the natural result of a corporate mandate to maximize profits by bundling journals into monopoly-priced packages, forcing universities to pay for the very “prestige” that Elsevier’s own staff helped to dilute. As one EJMR commenter noted, “The tragedy isn’t that they cheated; it’s that the system was designed to let them thrive for a decade before anyone bothered to look at the data.”
The question now is whether Trinity College Dublin will fire Lucey.
They did not respond to my inquiry.
An editor of a psychology journal was offered $1,500 per accepted paper.
Richard Tol, a professor of economics at the University of Sussex, wrote that he was offered $5,000 per paper.
Muhammad Ali Nasir, a professor of Macroeconomics at Leeds University, wrote about how common selling papers is in European finance journals: “I had been made such offers from anonymous emails but I choose not to engage and in one case forwarded the email to EiC. I will be surprised if any editor is not approached by these people.”
This raises a multi-million-euro question: given their documented corruption, are the various “educational consultancies” and special-purpose vehicles operated by Brian Lucey and Samuel Vigne used to circulate ecosystem funds, conference fees, or “consultancy” payouts from authors seeking a shortcut to publication?
Here is a hypothetical outline of how such a cash-flow scheme could function.“Hello [unknown, distant institutions], we offer consulting services: €€€ for excellent advice on how to publish in top-tier finance journals. Our advice yields results.”
I’m not going to provide details on how to corruptly have a paper published. I’m just going to speculate on what could be going on in a situation like this. It could be based on “consultancy fees” for advice on publishing that you or your institution pay to one of those companies. They give some advice, including what papers to cite, etc, and if you follow their advice you are likely to be published in one of their journals. This could be attractive for researchers and institutions in, e.g., China and the Middle East.
Another anonymous economics professor I spoke to told me:
Universities in East and West Asia pay cash bonuses for publications. Some authors hire a broker (many advertise openly on Facebook), other authors contact the editor directly. The cash bonus is shared between the author, broker, and editor. Besides selling papers, they also sell special issues, which allow the guest editors to do what they want.And they sell positions on the editorial board, which are important for promotion to the next academic rank.Some payments are in cash, others in kind. Finally, they organize conferences. Registration fees more than cover the costs of putting on a conference. The conference name suggests it is organized by a society, but it really is Lucey who pockets the profits.
Brian Lucey and Samuel Vigne operate four private companies in Ireland and the UK classified under “other education,” likely functioning as consultancies or special-purpose vehicles for academic or policy work.
The existence of these consultancies warrants investigation into potential conflicts of interest and financial misconduct.
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Wildfire Games, an international group of volunteer game developers, proudly announces the release of 0 A. D. Release 28: “Boiorix”, the twenty-eighth version of 0 A.D., a free, open-source real-time strategy game of ancient warfare. The release is named after the king of the Cimbri Germanic tribe Boiorix.
Download and installation instructions are available for Windows, Linux, and macOS. 0 A.D. is free software. This means you can download, redistribute, modify and contribute to the application under the same licenses: GNU Public Licence version 2 (GPL v2) for code and Creative Commons Attribution Share-Alike 3.0 (CC-BY-SA 3.0) for artwork. Although you might find some people selling copies of 0 A.D., either over the internet or on physical media, you will always have the option to download 0 A.D. completely gratis, directly from the developers. No “freemium” model, no in-game advertising, no catch.
Don’t forget to deactivate every mod before updating the game to avoid any risk of conflict. If you’re a mod creator, please look at this page on how to port your mod to the new version. As always, feel free to reach out to us for assistance.
Now is the time to contribute!
The Release 28 is our first release without the Alpha label: our development process has matured, our releases are more frequent, and our commitment to quality has never been higher. Now is the time to join us and place 0 A.D. in the spotlight. We need your help to make the game flourish and to bring new features to life.
As you can see, this release unfortunately comes without a video trailer. It is difficult for the current team to spread the word about our beloved game. We are in sore need of contributors in the following areas:
Of course, we are also always looking for, and providing a welcoming contribution environment, for:
Translators (get started right away on Transifex)
and of course, Developers and Artists — the team will gladly welcome contributions in all areas.
You can also support us by simply donating. This allows us to pay the server hosting fees for our multiplayer, websites, and development environments.
Terror Germanicus, the fear of the Germanic tribes migrating south, from the Jutland region, towards the Roman Republic, is coming to 0 A.D. in Release 28.
The Cimbri were a large group of Germanic peoples originally from the north of modern-day Denmark. In the late 2nd century BC, their migration south into Italy and France would spark the decade-long Cimbrian War against the Roman Republic. Accompanied by powerful armies and seeresses, Germanic convoys, in long trains of wagons, brought livestock, shelter and goods. The Cimbri placed great importance on animals for religious sacrifices.
In 0 A.D., we represent the nomadic coalition formed between the Cimbri, the Teutones, the Ambrones, and other Celto-German tribes simply as the “Germans”. The Germans are a semi-nomadic civilization with a flexible economy owing to Supply Wagons and Wagon Encampments, which can be fortified. The unique technologies “Wagon Trains” and “Migratory Resettlement” lean into this flexibility, reducing dependence on territorial boundaries. The Germans also feature an aggressive lineup of siege units, with a crush-dealing unit available in each phase. Between their economic flexibility and unique military units, Cimbrian raiders, Log Rams, and Seeresses, the Germans are a mysterious force to be reckoned with.
Play with this new faction, against their historical Roman foes, or turn history around by making them battle the 14 other factions of the game. Many other novelties await you in the new release of 0 A.D.!
In an effort to improve historical consistency, we have replaced the visual appearance of civilian units. Previously described as a “female citizen”, the basic economic unit is now called the “civilian” and has male and female models.
This enhancement was made possible by incremental improvements of the engine, which now allows a unit to have variants not only in its appearance, but also in its voice and in other gendered characteristics.
In the civilizations displayed in the game, women did not usually hold citizenship, which was a prized social status. The “female citizen” was a misnomer. It was also incorrect to display all men as soldiers, and most women as servants. Instead, we want to describe the armies of 0 A.D. as followed by a group of minions of lower social status, able to support the soldiers in the army camp, but not on the battlefield. Those are the new Civilians. Citizens, on the other hand, were soldiers, able to wage war as well as working, which we have always been accurately describing in the game with the citizen-soldier concept. The ambiguity of the term “citizen” is removed: this word now only describes citizen soldiers.
This change does not touch the balance of the game at all. The so-called “female citizens” keep all their statistics, only their appearance and name have changed. The citizen soldiers are not touched at all.
In order to display text, we used to pre-render fonts and load them into memory when starting the game. In order to display scripts such as Chinese, we needed to load a large atlas of thousands of characters into memory, which could overwhelm the players’ RAM. As a consequence, we were forced to provide East Asian languages as mods, which was an accessibility issue for non-English speaking users of these languages.
On top of memory management improvements, we now use the Freetype library in the engine to render fonts on the fly when the game runs. Modding the fonts also becomes far easier with this new feature.
This new rendering system also improves the text display with GUI scaling, for users with Hi-DPI screens or who simply wish to use a larger interface.
In the future, we hope to also use this feature to render ancient scripts, such as hieroglyphs and cuneiform.
New personalization options are available in the game setup screen.
You can remove some players entirely (removing all of the initial buildings and units in their starting zone) in Skirmish and Scenario games.
It is also possible to set the population limit per team:
Lastly, some code refactoring allowed us to fix outstanding bugs in the game setup. For instance, in Alpha 27, a recurring issue would create an unwanted flood event in games where the user had previously played a flood game. This issue has been fixed.
The multiplayer lobby received some quality of life improvements. Verifying TLS certificates is now enabled by default when connecting to the multiplayer lobby, reducing the risk of man-in-the-middle attacks. A secure connection to the lobby will become mandatory in future releases, so please check that TLS encryption and certificate verification are not disabled in your settings, and report any issue you may encounter.
It is also more straightforward now to host matches, as there is no need to decide whether to use STUN or not; and a bug causing freezes when joining a match got fixed.
We have decided to rename the main menu entry for playing with friends over LAN or by direct IP: now called Multiplayer > Connect by IP, it is still the same system for direct matchmaking without using the lobby.
In Release 28, we have upgraded the SpiderMonkey JavaScript engine to version 128. This upgrade drops support for Windows 7 and 8.1, and for macOS below 10.15. Windows 10 and 11 are now the only supported Windows versions, and we will try our best to keep supporting Windows 10 as long as possible.
Still on Windows, we now provide a long-awaited 64-bit build, which should address infrequent out-of-memory errors. The 64-bit version will become the default one for the next release, and the 32-bit build will eventually be deprecated in the future.
On Linux distributions, special care is always given to release bundles for package maintainers, but we also walked the extra mile to provide an AppImage in official releases, starting with Release 28. We are also working close together with maintainers of the Snap and Flatpak versions, so that you can enjoy the latest release as soon as we get it out.
Our contributor manowar has brought gifts for the history nerds among you with a dozen new quotes in the game load screen, and, together with Vantha, they have added new tips for both beginners and seasoned players.
Structure, Civil Center, and Fortress default (ungarrisoned) capture resistance increased from 0.5, 5, 10, to 5, 30, and 45, respectively.
Civilians (formerly Women) given a capture attack of 1.0.
Units’ destinations are distributed around the endpoint, allowing groups to move cohesively without colliding and forming long lines.
Cataphract Champion Cavalry +2 Hack and Pierce armor, but speed decreased from 17.1 to 14.4.
3 traders are no longer required for researching Diaspora.
New civilization bonus: Stone gathering storehouse technologies are free and instant with each phase.
Mercenary refactoring and differentiation. The Celtic embassy trains sword cavalry and infantry.The Iberian embassy trains unique ranged infantry mercenaries. The Italic embassy trains spear cavalry and infantry.
Minister economy and building auras increased from 2% to 10%, but ranged reduced from 40 meters to 20 meters. This is no longer stackable.
Ministers and Ministry available in village phase instead of town phase.
The full list of changes can be found at the changelog page of the wiki.
After numerous contributions in many areas of the game, especially the user interface and the game simulation, Vantha has joined the team at the beginning of the preparation of Release 28. We are extremely happy to welcome him!
If you experience a technical problem with the game, please report it at gitea.wildfiregames.com. This is also the first address to visit when you wish to dedicate some of your time to help patch the code. Got any further questions or suggestions? Discuss them with other players and developers at the forum or talk with us directly in the IRC chat rooms: #0ad and #0ad-dev on QuakeNet.
See our LinkTree. For press/media inquiries, please DM play0ad@mastodon.social on Mastodon, or email webmaster at wildfiregames dot com.
Fix wrong value for the Aura of Kush Hero Arakamaniby obelix on February 21, 2026 at 12:16 PM by Atrik on February 21, 2026 at 7:48 AM by Vladislav Belov on February 20, 2026 at 9:46 PM by Vladislav Belov on February 20, 2026 at 9:46 PM by Vladislav Belov on February 20, 2026 at 9:46 PM
Mastodon
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Just a brief announcement that I have been working with Quanta Books to publish a short book in popular mathematics entitled “Six Math Essentials“, which will cover six of the fundamental concepts in mathematics — numbers, algebra, geometry, probability, analysis, and dynamics — and how they connect with our real-world intuition, the history of math and science, and to modern practice of mathematics, both in theory and in applications. The scheduled publication date is Oct 27, but it is currently available for preorder.
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Why are 21st century products still protected with 1950s materials like expanded polystyrene EPS that persist in landfill for centuries? EPS now carries commercial risk through plastic taxes and reputational risk through environmental impact. There is a better way.
Mushroom® Packaging is grown from mycelium and agricultural by products to form a high performance protective material. It matches EPS for strength and cost while eliminating persistent plastic waste. The finished material is fully dried and biologically inactive before it leaves our facility, so it will not grow or sprout.
As Europe’s first industrial scale mycelium packaging manufacturer, MMC proves that sustainability can operate at scale and at cost parity.
Since 2020 we have produced millions of units, removing thousands of tonnes of EPS from supply chains. In 2026 alone we will manufacture around ten million more pieces, displacing thousands of additional tonnes.
Leading brands including BA Kitchens, Renais Gin, ICAX Heat Pumps, Tom Dixon, Raymarine and Flextronics trust MMC to protect their products and reputations.
Regulation is tightening. Customers are demanding change. Businesses still dependent on EPS risk being left behind.
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Catch bugs before they make it to production
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